Namespace YVR.Core
Classes
CylinderShapeHandler
Equirect2ShapeHandler
EquirectShapeHandler
ExtendUsages
EyeTrackingData
HandInteractEffectController
InputDeviceTest
QuadShapeHandler
VRApiHandlersTrigger
YVRBaseRig
Base class of rigid class
YVRBoundary
Provides access to the boundary system.
YVRCameraRenderer
Encapsulate all rendering related operation and data
YVRCameraRig
Encapsulate all camera rigid related operations and data
YVRCompositeLayer
Used to represent composite layer, which contains overlay / underlay
YVRControllerEmulator
YVRControllerRig
Encapsulate all controllers rigid related operations and information
YVRCurvedUIRaycaster
YVRDebugHub
YVREventTracking
YVREventsManager
The manager for events
YVRGraphicRaycaster
Raycaster used for raycasting graphic targets
YVRHMDEmulator
YVRHMDManager
The manager for hmd device data
YVRHand
YVRHandAnimController
YVRHandManager
YVRHandUtility
YVRInput
Implements all controllers input state related functions
YVRInputDebug
YVRInputModule
Override PointerInputModule to allow UI to interact with custom ray
YVRInputModule.YVRInputDataBaseProvider
The base class of the input data provider
YVRInputModule.YVRInputDataDummyProvider
YVRInputModule.YVRInputDataHMDProvider
YVRInputModule.YVRInputDataLControllerProvider
YVRInputModule.YVRInputDataLHandTrackingProvider
YVRInputModule.YVRInputDataRControllerProvider
YVRInputModule.YVRInputDataRHandTrackingProvider
YVRLayerAndroidHandler
YVRLayerEditorHandle
YVRManager
The general manager class of whole sdk which holds other managers and controls the lifecycle of the vr mode
YVRMeshTracking
YVRNativeLog2YLogLoggerAdapter
Make native log output by YLog rather than android logcat
YVRPerformanceManager
The manager for device performance
YVRPhysicsRaycaster
Raycaster used for raycasting physics targets
YVRPlugin
YVRPluginAndroid
YVRPluginWin
YVRPointerEventData
Almost the same with UnityEngin.EventSystems.PointerEventData, expects that a new Ray fields indicates the ray used for interacting
YVRQualityManager
Manager for rendering quality
YVRRaycastLaserBeam
Class for drawing raycasting laser beam
YVRRenderLayerExtensions
YVRSceneAnchor
YVRSemanticClassification
YVRSpatialAnchor
YVRTrackingDebug
YVRTrackingStateManager
Encapsulate all tracking related operation
Structs
EmulatorRotationSensitivity
EmulatorTranslationSensitivity
EyeTrackingData.EyeGazePose
EyeTrackingData.EyeGazeState
EyeTrackingData.EyeGazesState
HandData
HandJointLocation
HandJointLocations
HandJointVelocity
HandTrackingAimState
PoseData
Posef
XRPose
XRSize
YVRAnchorSemanticLabel
YVRAnchorTriangleMeshInternal
YVRBoundary.BoundaryTestResult
The test results of boundary system queries.
YVRBoundary2D
YVRCameraRenderer.EyeFov
Contains full fov information per eye in degree Under Symmetric Fov mode, UpFov == DownFov and LeftFov == RightFov.
YVRCameraRenderer.EyeRenderDescription
Specifies the size and field-of-view for one eye texture.
YVRControllerEmulator.EmulatorKeyMapping
YVRExtent2D
YVRExtent2DInt
YVRGraphicRaycaster.RaycastHit
YVRHMDEmulator.TranslationKeys
YVRHandAnimController.YVRHandControllerAnimData
YVRLayerCreateInfo
YVRPlaneDetectorBeginInfo
YVRPlaneDetectorLocation
YVRPlaneDetectorLocations
YVRPlaneDetectorPolygonBuffer
YVRPlugin.ControllerState
YVRQuerySpatialAnchorResult
YVRRect2D
YVRRect3D
YVRRoomLayout
YVRSceneAnchorContainer
YVRSceneCaptureRequest
YVRSpatialAnchorComponentStatus
YVRSpatialAnchorComponentStatusSetInfo
YVRSpatialAnchorListSaveInfo
YVRSpatialAnchorQueryInfo
YVRSpatialAnchorResult
YVRSpatialAnchorSaveCompleteInfo
YVRSpatialAnchorSaveInfo
YVRSpatialAnchorSetStatusCompleteInfo
YVRSpatialAnchorShareInfo
YVRSpatialAnchorSupportedComponent
YVRSpatialAnchorUUID
YVRTriangleMesh
Interfaces
ILayerShapeHandler
IYVRLayerHandle
Enums
ActiveInputDevice
ControllerType
Flags identifying controller type
DataProviderSource
Enums for input data provider
DeviceNode
EyeSide
HandJoint
HandStatus
HandType
Step
StereoRenderingMode
XRHandFingerID
YVRAnchorLocationFlags
YVRBaseRig.RigUpdateType
YVRBaseRig.YVRXRDeviceNode
YVRBoundary.BoundaryNode
Specifies a tracked node that can be queried through the boundary system.
YVRControllerEmulator.EmulateController
YVREventType
YVRInput.RawAxis1D
Raw 1D Axis mapping for controller
YVRInput.RawAxis2D
Raw 2D Axis mapping for controllers
YVRInput.RawButton
Raw button mapping for controller
YVRInput.RawTouch
Raw touch mapping for controllers
YVRInput.VirtualAxis1D
Virtual 1D Axis mapping for controller
YVRInput.VirtualAxis2D
Virtual 2D Axis mapping for controllers
YVRInput.VirtualButton
Virtual button mapping for controllers
YVRInput.VirtualTouch
Virtual touch mapping for controllers
YVRManager.HandTrackingSupport
YVRManager.YVRFeatureSupport
YVRMeshBlockChangeState
YVRPlaneDetectorOrientation
YVRPlaneDetectorSemanticType
YVRPlaneDetectorState
YVRQualityManager.AdapterResolutionPolicy
YVRQualityManager.FixedFoveatedRenderingDynamic
YVRQualityManager.FixedFoveatedRenderingLevel
The level of fixed foveated rendering
YVRQualityManager.LayerSettingsType
YVRQualityManager.VSyncCount
VSync count every frame.
YVRRenderLayerEyeMask
YVRRenderLayerType
YVRSpaceLocationFlags
YVRSpatialAnchorComponentType
YVRSpatialAnchorQueryType
YVRSpatialAnchorStorageLocation
YVRTrackingStateManager.TrackingSpace
Initial camera height